OpenBVE Texture Tools is a small utility designed to help content creators find and correct PNG textures with problematic transparency values.
Some textures contain semi-transparent alpha pixels. They may look fine in an image editor, but can cause unwanted visual artefacts in openBVE. The tool scans a selected folder, detects these non-binary alpha values, and helps create corrected copies that are safe to use in openBVE projects.
The original files are never changed. Corrected textures are created alongside them using names such as _fixed.png, _fixed_2.png, so existing work remains protected.
Main features
- Recursive PNG texture scanning
- Detection of non-binary alpha transparency
- Safe, non-destructive corrected copies
- Collision-safe _fixed, _fixed_2, and subsequent file names
- File name, folder, size, and status overview
- Select all invalid textures in one click
- Background scanning with progress and cancellation
- Hover preview for listed textures
- Native Windows and Linux releases
Typical workflow
- Choose the folder containing your route, object, train, or texture files.
- OpenBVE Texture Tools scans the folder and all subfolders for PNG textures.
- Review the displayed file names, locations, dimensions, and current analysis status.
- Click Analyze to check selected textures, or analyze the complete list when nothing is selected.
- Click Select Invalid to highlight all textures containing non-binary alpha values.
- Click Fix Alpha to create corrected copies beside the original files.
- Review the generated _fixed textures and use them in your project where appropriate.
The original files are never modified. Scanning, analysis, and fixing run in the background, and an active folder scan can be cancelled at any time.





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