CreateMeshBuilder,
AddVertex,0, 1.5, 0,
AddVertex,2, 1.5, 0,
AddVertex,2, 0, 0,
AddVertex,0, 0, 0,
AddFace,0,1,2,3,
AddFace,3,2,1,0,
GenerateNormals,
LoadTexture,shrub1.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,0,0,255,

