CreateMeshBuilder,
AddVertex,0,-0.45,0, 		0,1,0
AddVertex,0,2,0, 		0,1,0
AddVertex,2.5,2,0, 		0,1,0
AddVertex,2.5,-0.45,0, 		0,1,0
AddVertex,0,-0.45,2, 		0,1,0
AddVertex,0,2,2, 		0,1,0
AddVertex,2.5,2,2, 		0,1,0
AddVertex,2.5,-0.45,2, 		0,1,0
AddVertex,0,-0.45,-0.5, 	0,1,0
AddVertex,0,2,-0.5, 		0,1,0
AddVertex,2.5,2,2.5, 		0,1,0
AddVertex,2.5,-0.45,2.5,	0,1,0
AddVertex,0,-0.45,2.5, 		0,1,0
AddVertex,0,2,2.5, 		0,1,0
AddVertex,2.5,2,-0.5, 		0,1,0
AddVertex,2.5,-0.45,-0.5, 	0,1,0

AddFace,0,1,2,3,
AddFace,3,2,1,0
AddFace,4,5,6,7,
AddFace,7,6,5,4,
AddFace,8,9,10,11,
AddFace,11,10,9,8,
AddFace,12,13,14,15,
AddFace,15,14,13,12,

LoadTexture,Bush04.png,
SetTextureCoordinates,0,0,0.9,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,0.9,
SetTextureCoordinates,4,0,0.9,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,0.9,
SetTextureCoordinates,8,0,0.9,
SetTextureCoordinates,9,0,0,
SetTextureCoordinates,10,1,0,
SetTextureCoordinates,11,1,0.9,
SetTextureCoordinates,12,1,0.9,
SetTextureCoordinates,13,1,0,
SetTextureCoordinates,14,0,0,
SetTextureCoordinates,15,0,0.9,
SetdecalTransparentColor, 0,0,0
