CreateMeshBuilder,
AddVertex,-12.25,-0.1,12.5,
AddVertex,0,-0.1,12.5,
AddVertex,0,-0.1,0,
AddVertex,-12.25,-0.1,0,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,SilniceZ.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 1,
SetTextureCoordinates,3, 0, 1,
SetDecalTransparentColor,255, 0, 0,



