CreateMeshBuilder;
AddVertex, -1.45, 0, 0,		0,1,0
AddVertex, -1.45, 4.00, 0,	0,1,0
AddVertex, 1.55, 4.00, 0,	0,1,0
AddVertex, 1.55, 0, 0,		0,1,0
AddVertex, 0, 0, -1.50,		0,1,0
AddVertex, 0,4.00, -1.50,	0,1,0
AddVertex, 0,4.00, 1.50,	0,1,0
AddVertex, 0, 0, 1.50,		0,1,0

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture, Apple01.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,
SetTextureCoordinates,4,0,1,
SetTextureCoordinates,5,0,0,
SetTextureCoordinates,6,1,0,
SetTextureCoordinates,7,1,1,
SetDecalTRansparentColor, 0, 0, 255