;platform clock object
;(c) Derryck 2011

CreateMeshBuilder,
AddVertex,0,0,0
AddVertex,0,0.4,0
AddVertex,1.5,0.4,0
AddVertex,1.5,0,0
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,4715_Brno_R4-1.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,				
AddVertex,1.5,0,0.05
AddVertex,1.5,0.4,0.05
AddVertex,0,0.4,0.05
AddVertex,0,0,0.05
AddFace,0,1,2,3,
GenerateNormals,			
LoadTexture,4715_Brno_R4-1.png,
SetTextureCoordinates,0,0,1,
SetTextureCoordinates,1,0,0,
SetTextureCoordinates,2,1,0,
SetTextureCoordinates,3,1,1,

CreateMeshBuilder,				
AddVertex,0,0,0.05
AddVertex,0,0.4,0.05
AddVertex,0,0.4,0
AddVertex,0,0,0
AddFace,0,1,2,3,
GenerateNormals,
Setcolor, 180,180,150

CreateMeshBuilder,				
AddVertex,1.5,0,0.05
AddVertex,1.5,0.4,0.05
AddVertex,1.5,0.4,0
AddVertex,1.5,0,0
AddFace,3,2,1,0
GenerateNormals,
Setcolor, 180,180,150

CreateMeshBuilder,				
AddVertex,0,0,0.05
AddVertex,0,0,0
AddVertex,1.5,0,0
AddVertex,1.5,0,0.05
AddFace,0,1,2,3,
GenerateNormals,
Setcolor, 180,180,150

CreateMeshBuilder,				
AddVertex,0,0.4,0.05
AddVertex,0,0.4,0
AddVertex,1.5,0.4,0
AddVertex,1.5,0.4,0.05
AddFace,3,2,1,0,
GenerateNormals,
Setcolor, 180,180,150