CreateMeshBuilder,
AddVertex,-6,-0.1,25.2,
AddVertex,0,-0.1,25.2,
AddVertex,0,-0.1,0,
AddVertex,-6,-0.1,0,
AddFace,0,1,2,3,
GenerateNormals,
LoadTexture,silnice.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 1, 2,
SetTextureCoordinates,3, 0, 2,


