CreateMeshBuilder,
AddVertex,-9, 0, 0,
AddVertex,-9, 6, 0,
AddVertex,10,6,0
AddVertex,10,0,0
AddFace,0,1,2,3
GenerateNormals,
LoadTexture,XD_Vranov_Front2.png,
SetTextureCoordinates,0, 1, 1,
SetTextureCoordinates,1, 1, 0.22,
SetTextureCoordinates,2, 0, 0.22,
SetTextureCoordinates,3, 0, 1,

CreateMeshBuilder
AddVertex, 10, 0, 0
AddVertex, 10, 6, 0
AddVertex, 10, 9, 5
AddVertex, 10, 6, 10
AddVertex, 10, 0, 10
AddFace, 0, 1, 2, 3, 4
GenerateNormals
LoadTexture,XD_Vranov_Side.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.25
SetTextureCoordinates,2,0.5,0
SetTextureCoordinates,3,1,0.25
SetTextureCoordinates,4,1,1

CreateMeshBuilder
AddVertex, -9, 0, 0
AddVertex, -9, 6, 0
AddVertex, -9, 9, 5
AddVertex, -9, 6, 10
AddVertex, -9, 0, 10
AddFace, 4,3,2,1,0
GenerateNormals
LoadTexture,XD_Vranov_Side.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0.25
SetTextureCoordinates,2,0.5,0
SetTextureCoordinates,3,1,0.25
SetTextureCoordinates,4,1,1

CreateMeshBuilder,
AddVertex,-9.2, 5.99, 0,
AddVertex,-9.2, 9, 5,
AddVertex,10.2,9,5
AddVertex,10.2,5.99,0
AddFace2,0,1,2,3
GenerateNormals,
LoadTexture,XD_Vranov_Front.png,
SetTextureCoordinates,0, 1, 0.2,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 0.2,

CreateMeshBuilder,
AddVertex,-9.2, 5.99, 10,
AddVertex,-9.2, 9, 5,
AddVertex,10.2,9,5
AddVertex,10.2,5.99,10
AddFace2,0,1,2,3
GenerateNormals,
LoadTexture,XD_Vranov_Front.png,
SetTextureCoordinates,0, 1, 0.2,
SetTextureCoordinates,1, 1, 0,
SetTextureCoordinates,2, 0, 0,
SetTextureCoordinates,3, 0, 0.2,
