CreateMeshBuilder
AddVertex, -4.8, -0.5, 0,	0,1,0
AddVertex, -4.8, 10, 0,		0,1,0
AddVertex, 5.2, 10, 0,		0,1,0
AddVertex, 5.2, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -4.8,	0,1,0
AddVertex, 0, 10, -4.8,		0,1,0
AddVertex, 0, 10, 5.2,		0,1,0
AddVertex, 0, -0.5, 5.2,	0,1,0

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q08.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 254,254,254

;;;
CreateMeshBuilder
AddVertex, -6, -0.5, 0,	0,1,0
AddVertex, -6, 13, 0,	0,1,0
AddVertex, 6, 13, 0,	0,1,0
AddVertex, 6, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -6,	0,1,0
AddVertex, 0, 13, -6,	0,1,0
AddVertex, 0, 13, 6,	0,1,0
AddVertex, 0, -0.5, 6,	0,1,0
Rotate,0,1,0,30
Translate,0,0,12

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q02.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 254,254,254

;;;
CreateMeshBuilder
AddVertex, -4, -0.5, 0,	0,1,0
AddVertex, -4, 11, 0,	0,1,0
AddVertex, 4, 11, 0,	0,1,0
AddVertex, 4, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -4,	0,1,0
AddVertex, 0, 11, -4,	0,1,0
AddVertex, 0, 11, 4,	0,1,0
AddVertex, 0, -0.5, 4,	0,1,0
Rotate,0,1,0,60
Translate,8,0,-0.3

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q04.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255

;;;
CreateMeshBuilder
AddVertex, -4, -0.5, 0,	0,1,0
AddVertex, -4, 12, 0,	0,1,0
AddVertex, 6, 12, 0,	0,1,0
AddVertex, 6, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -4,	0,1,0
AddVertex, 0, 12, -4,	0,1,0
AddVertex, 0, 12, 6,	0,1,0
AddVertex, 0, -0.5, 6,	0,1,0
Rotate,0,1,0,25
Translate,10,0,-10

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q01.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 254,254,254

;;;
CreateMeshBuilder
AddVertex, -4, -0.5, 0,	0,1,0
AddVertex, -4, 13, 0,	0,1,0
AddVertex, 4, 13, 0,	0,1,0
AddVertex, 4, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -4,	0,1,0
AddVertex, 0, 13, -4,	0,1,0
AddVertex, 0, 13, 4,	0,1,0
AddVertex, 0, -0.5, 4,	0,1,0
Rotate,0,1,0,-10
Translate,-12,0,1

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q05.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255

;;;
CreateMeshBuilder
AddVertex, -4, -0.5, 0,	0,1,0
AddVertex, -4, 15, 0,	0,1,0
AddVertex, 4, 15, 0,	0,1,0
AddVertex, 4, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -4,	0,1,0
AddVertex, 0, 15, -4,	0,1,0
AddVertex, 0, 15, 4,	0,1,0
AddVertex, 0, -0.5, 4,	0,1,0
Rotate,0,1,0,-40
Translate,-8,0,8

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q07.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255

;;;
CreateMeshBuilder
AddVertex, -4, -0.5, 0,	0,1,0
AddVertex, -4, 15, 0,	0,1,0
AddVertex, 4, 15, 0,	0,1,0
AddVertex, 4, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -4,	0,1,0
AddVertex, 0, 15, -4,	0,1,0
AddVertex, 0, 15, 4,	0,1,0
AddVertex, 0, -0.5, 4,	0,1,0
Rotate,0,1,0,15
Translate,10,0,15

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q07.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255

;;;
CreateMeshBuilder
AddVertex, -5, -0.5, 0,	0,1,0
AddVertex, -5, 11, 0,	0,1,0
AddVertex, 5, 11, 0,	0,1,0
AddVertex, 5, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -5,	0,1,0
AddVertex, 0, 11, -5,	0,1,0
AddVertex, 0, 11, 5,	0,1,0
AddVertex, 0, -0.5, 5,	0,1,0
Rotate,0,1,0,45
Translate,9,0,7

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q03.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255

CreateMeshBuilder
AddVertex, -7, -0.5, 0,	0,1,0
AddVertex, -7, 15, 0,	0,1,0
AddVertex, 7, 15, 0,	0,1,0
AddVertex, 7, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, -7,	0,1,0
AddVertex, 0, 15, -7,	0,1,0
AddVertex, 0, 15, 7,	0,1,0
AddVertex, 0, -0.5, 7,	0,1,0
Rotate,0,1,0,68
Translate,-10,0,-10

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q06.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255

;;;
CreateMeshBuilder
AddVertex, -5, -0.5, 0
AddVertex, -5, 16, 0
AddVertex, 5, 16, 0
AddVertex, 5, -0.5, 0
AddVertex, 0, -0.5, -5
AddVertex, 0, 16, -5
AddVertex, 0, 16, 5
AddVertex, 0, -0.5, 5
Rotate,0,1,0,11
Translate,-10,0,20

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,../XDacer.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 252,2,4

;;;
CreateMeshBuilder
AddVertex, -6, -0.5, 0
AddVertex, -6, 19, 0
AddVertex, 6, 19, 0
AddVertex, 6, -0.5, 0
AddVertex, 0, -0.5, -6
AddVertex, 0, 19, -6
AddVertex, 0, 19, 6
AddVertex, 0, -0.5, 6
Rotate,0,1,0,-10
Translate,5,0,19

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,../XDbetula.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 252,2,4

;;;
CreateMeshBuilder
AddVertex, -6, -0.5, 0
AddVertex, -6, 19, 0
AddVertex, 6, 19, 0
AddVertex, 6, -0.5, 0
AddVertex, 0, -0.5, -6
AddVertex, 0, 19, -6
AddVertex, 0, 19, 6
AddVertex, 0, -0.5, 6
Rotate,0,1,0,35
Translate,3,0,-10

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,../XDbetula.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 252,2,4

;;;
CreateMeshBuilder
AddVertex, -8, -0.5, 0,	0,1,0
AddVertex, -8, 18, 0,	0,1,0
AddVertex, 8, 18, 0,	0,1,0
AddVertex, 8, -0.5, 0,	0,1,0
AddVertex, 0, -0.5, 8,	0,1,0
AddVertex, 0, 18, 8,	0,1,0
AddVertex, 0, 18, -8,	0,1,0
AddVertex, 0, -0.5, -8,	0,1,0
Translate,-4,0,-4

AddFace, 0,1,2,3
AddFace, 3,2,1,0
AddFace, 4,5,6,7
AddFace, 7,6,5,4

LoadTexture,Q15a.png
SetTextureCoordinates,0,0,1
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,1,0
SetTextureCoordinates,3,1,1
SetTextureCoordinates,4,0,1
SetTextureCoordinates,5,0,0
SetTextureCoordinates,6,1,0
SetTextureCoordinates,7,1,1
SetDecalTransparentColor, 255,255,255